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Everything posted by jvcx
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Here we have pictured Elizabeth Grant, either age 45 or 46, professionally known as Lana Del Rey, a former American singer, songwriter, record producer, model, music video director and gay icon for Millenials born in the mid-1990s to early 2000s. Her music has been noted by critics for its stylized cinematic quality; its preoccupation with themes of tragic romance, glamour, and melancholia; and its references to pop culture, particularly 1950s and 1960s Americana. Following numerous projects including her debut studio album and the unreleased Sirens, Del Rey's breakthrough came after the viral success of her debut single "Video Games" in 2011. Following her breakthrough record Born to Die, she released a follow-up EP and later on 4 other albums within the span of 8 years before eventually retiring to pursue her life long dream of becoming a poet, rather than continuing her career as a performing artist. She released her first poetry book Violet Bent Backwards Over the Grass in 2020 which was only available at various independent bookshops located in LA, even though the poetry book had gained worldwide demand early on ever since it was first announced. Due to the book's limited print and high demand, the prices of original copies sold online skyrocketed, also making various bootlegs easier to find for purchase. Since then she has released two more poetry books with even more limited prints. Del Rey still lives in Los Angeles and some of her hobbies include long walks on beaches, studying varities of tea (matcha being her favourite), charity and some religious activities. She is known for her soirées, in which she also sometimes performs some of her oldest hits for the elite of LA and her friends from the entertainment industry. To her ordinary admirers, she holds readings of her poems and also meet and greets in the heart of LA every now and then, other than that she lives a solitary everyday life, just like your regular Los Angeles based aunt.
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It's 1AM, I'm downloading the album as I'm typing and apparently it's gonna take at least half an hour before the download is finished and I'm already pretty tired Edit: Well I listened the full thing in bed with no other stimuli and completely based on that listen we have another quantity over quality situation in our hands (which definitely was expected)... the released tracks are pretty much the best ones on the record, God Control is kind of fun once they move on from her mumbling but repetitive. Overall it's a mediocre record that's not my cup of tea, although I don't really hate it either - I just don't see myself returning to most of the tracks anytime soon for the time being.
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Well I finally watched Akira... and like Ghost in the Shell when I first saw it, I was so lost every now and then that I focused on thinking what I missed and when rather than followed what was going on. Naturally not having subtitles in my native language also played a part in this. Ghost in the Shell started opening up to me after two views and I absolutely love it now so I'm gonna have to watch Akira again as well.
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Damn I know right. He's not really my type IRL but jesus Oh Anthem... when I first saw some of the gameplay footage I was like "OH MY GOD I NEED THIS NO MATTER HOW MUCH IT IS" but then I played some of the demo and it was just not my cup of tea at all. Like okay flying around was cool but other than that, it felt somewhat messy playing with other players, I kept losing my shit with them and I play multiplayer a lot. It was definitely underwhelming to say the least, and after hearing so much bad about it this was finally my last straw - changes are bound to happen with every game, I'll give them that, but some of the downgrading is really disappointing. Despite all that my boyfriend has talked about us getting it when the price drops down but... nah no thank you I'll pass. Since I'm putting so much money in Cyberpunk I really hope they won't downgrade stuff too much bc I wanna live in that world so bad haha
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cyberpunk.net THE REAL YOU IS NOT ENOUGH. Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis obsessed with power, glamour and body modification. You play as V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. You can customize your character’s cyberware, skillset and playstyle, and explore a vast city where the choices you make shape the story and the world around you. Cyberpunk 2077 is an upcoming role-playing video game developed and published by CD Projekt, releasing for Microsoft Windows, PlayStation 4, and Xbox One on 16 April 2020. Adapted from the 1988 tabletop game Cyberpunk 2020, it is set fifty-seven years later in dystopian Night City, California, an open world with six distinct regions. In a first-person perspective, players assume the role of the customisable mercenary V, who can reach prominence in three character classes by applying experience points to stat upgrades. V has an arsenal of ranged weapons and options for melee combat. Play as a mercenary outlaw The game is played in a first-person perspective as V, a mercenary whose sex, hairstyles, face, body type, body modifications, background, and clothing are customisable. V's clothing alters how interactions fare with non-player characters, who are also at V's disposal for romantic and sexual relationships; some characters will be gay, heterosexual - it has been mentioned that most characters will be bisexual. Players will be able to choose a first and last name and their future path with multiple branching quest-lines as well as pick their life-story (major life event, their reason for going to Night City, etc.) furthering the immersion and role playing aspects. Stat categories—Strength, Constitution, Intelligence, Reflex, Tech, and Cool—are malleable to the character classes that players assume, which are mainly NetRunner (hacking), Techie (machinery), and Solo (combat). V must consult a "ripperdoc" to upgrade and purchase cyberware implants, at the cost of eurodollars, more so in black markets for military-grade abilities. Colours signify the rarity of any given equipment, from "uncommon" (green) to "epic" (purple). V can take cover, aim, run on the ground and walls, jump, double jump, and slide. If provided with arm blades, V may climb walls and, like with other close-combat weapons, deal melee strikes. There are three types of ranged weapons—Power (standard), Tech (which penetrate walls and enemies), and Smart (with homing bullets). These can be customised and modified. Ranged weapons are equipped to ricochet bullets in a target's direction and (with a reflex booster) slow them down in bullet time. Four types of damage can be inflicted—Physical, Thermal, EMP, and Chemical (which are identified in enemies by scanning them with a bionic eye). Gunsmiths repair and upgrade weapons. Live in the city of the future Enter the massive open world of Night City, a place that sets new standards in terms of visuals, complexity and depth. Night City is an American megacity in the Free State of California, controlled by corporations and unassailed by the laws of both country and state. It sees conflict from rampant gang wars and its ruling entities contending for dominance. The city is contingent on robotics for everyday aspects like waste collection, maintenance, and public transportation. Homelessness abounds, but does not preclude cybernetic modification for the poor, giving rise to cosmetic addiction and consequent violence. If they become a threat, the armed force Psycho Squad is deployed to deal with them. Because of the constant threat of physical harm, all citizens are allowed to own and openly carry firearms in public. Night City consists of six regions—the corporate City Center, immigrant-inhabited Watson, luxurious Westbrook, suburban Heywood, gang-infested Pacifica, and industrial Santo Domingo. V navigates these locations on foot and in vehicles, which are customisable and subject to either a first or third-person view. Autonomous cars allow V to focus on combat instead of driving while engaging in gunplay; pedestrians can also be run over. The full day-night cycle and dynamic weather affect the way NPCs behave. Apartments can be bought and used as home bases, where V will fetch weapons, dress, use a computer, and bring back NPCs for sexual activity. The game features non-English-speaking characters; players who do not speak the languages can buy translator implants to better comprehend them. "Braindance", a digital recording device streamed directly into the brain, allows the player character to experience the emotions, brain processes, and muscle movements of another person as though they were their own. Branching dialogues are employed to interact with NPCs and take actions in quests. Experience points are obtained from main quests and fuel the stats, while side quests yield "street cred" and unlock skills, vendors, places, and additional quests. Quests are acquired from characters known as Fixers. Throughout the game, V is aided by various companions. Consumables, like soft drinks, are used for healing, and objects can be inspected in V's inventory. "Game over" messages only appear at the point of death; if a quest is failed, the game moves on all the same. Player agency and choice lead to different endings. Development Cyberpunk 2077 entered pre-production as soon as developer CD Projekt Red had finished The Witcher 3: Wild Hunt – Blood and Wine. Around this time, approximately fifty staff members were involved; they later devoted a team larger than that of The Witcher 3: Wild Hunt, and after it was released, began upgrading their REDengine 3 to complement Cyberpunk 2077. They learned early on how aspects like stream processing and global illumination would function without disturbing the central processing unit. CD Projekt Red was granted subventions of US$7 million by the Polish government, whose funding application confirmed they were using REDengine 4. In June 2017, early designs were stolen and threatened to be released to the public, but the developer refused to comply with the ransom demand. The development reportedly reached a milestone in late 2017, and in March 2018, a new studio was opened in Wrocław to aid the production. That July, nearly 350 employees were developing it, and by the following month, the story was fully realised and could facilitate a complete playthrough. In October 2018, CD Projekt Red announced the establishment of a long-term partnership with Canadian studio Digital Scapes to craft additional technology for Cyberpunk 2077. By early 2019, the staff exceeded 400. Originally to launch with multiplayer, this was later assigned to research and development, with the single-player since prioritised. The first-person perspective was selected to immerse players more than a third-person view would allow, given the detail the developer devoted to the open world. Cutscenes and gameplay were made to seamlessly blend together, also for the purpose of immersion. Cyberpunk 2077 will feature full nudity, which game director Adam Badowski said encapsulates the theme of transhumanism—"the body is no longer sacrum; it's profanum". The quest designers, who oversee the development of their own ideas, resolved to make the quest system allow players to decide the order in which quests are partaken of. Side quests are often made from unused parts of the main story. Animation and facial animation systems were remade to better generate lip syncing and muscle movement; motion capture was also improved. Environments are created from prefabricated designs for scalability's sake. Reused models have altered colours and details. The game draws inspiration from several cyberpunk works, including the 1982 film Blade Runner, Japanese cyberpunk manga / anime series Ghost in the Shell, and video games System Shock (1994) and Deus Ex (2000). It also features a motorbike from the Akira manga / 1988 anime film. Mike Pondsmith, who created the original tabletop game Cyberpunk 2020, started consulting on the project after being approached in 2012. The Witcher 3: Wild Hunt composer Marcin Przybyłowicz was chosen to write the score. Sebastian Stępień served as head writer and creative director on the game before leaving for Blizzard Entertainment in early 2019. It was later revealed that Keanu Reeves would lend his likeness and voice to the character Johnny Silverhand, for whom he also performed motion capture. Lady Gaga has also been rumoured to be featured in the game, one way or another. Release and marketing The teaser trailer received the People's Choice award for Best Animation at the 2013 FITC Awards, the award for Best Trailer at the 2013 Machinima Inside Gaming Awards, and a nomination for Best Video Game Trailer at the 2013 Golden Trailer Awards. Following E3 2018, Cyberpunk 2077 won the awards for Best Game, Best Xbox One Game, Best PC Game, Best RPG, and People's Choice at IGN, Best Role-Playing Game and Game of the Show at Game Informer, Best of E3 at PC Gamer, and Game of the Show at GamesRadar+. The second trailer was broadly considered one of the best at the expo, although writer William Gibson, credited with pioneering the cyberpunk subgenre, said "the trailer for Cyberpunk 2077 strikes me as GTA skinned-over with a generic 80s retro-future". The fact that it is played in a first-person perspective, contrary to The Witcher 3: Wild Hunt's third-person view, was also subject to criticism. At the 2018 Golden Joystick Awards, Cyberpunk 2077 won the Most Wanted Game award. Standard edition - Case with game discs - World Compendium detailing the game’s setting and lore - Postcards from Night City - Map of Night City - Stickers Digital content: - Game soundtrack - Art booklet featuring a selection of art from the game - Cyberpunk 2020 sourcebook - Wallpapers for desktop and mobile Collector's edition (Available for PS4 and XBox only) - Case with game discs - Collectible SteelBook® - 25 cm/10 inch statue depicting V — the game’s protagonist — in action - Hardcover art book - Metal pin set - Quadra V-tech metal keychain - An annotated copy of A Visitor’s Guide to Night City sealed in an NCPD Evidence Bag - Embroidered patches - World Compendium detailing the game’s setting and lore - Postcards from Night City - Map of Night City - Sticker bomb set Digital content: - Game soundtrack - Art booklet featuring a selection of art from the game - Cyberpunk 2020 sourcebook - Wallpapers for desktop and mobile //Anyone else looking forward to this one? I'm a sucker for all things cyberpunk and I absolutely love the world of both Blade Runner and Ghost in the Shell for example so this game seems like a dream come true for me I first found out about the game when they revealed the 48-minute gameplay footage about 9 months ago and after seeing it I was SOLD. The release date was finally revealed last night and I already pre-ordered the collector's edition for PS4, this is the first time I'm investing this much money on a video game but I feel confident. Plus it comes with so much shit like oh my god NEED.
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The first few seconds of bad guy are so good but other than that she's an overrated human Goldeen
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Norman Fucking Rockwell - Pre-Release Thread
jvcx replied to Elle's topic in Retired Pre-Release Threads
Ride is one of her best but it's over 6 years old so people are over it by now and Terrence Loves You has been a snoozefest ever since the beginning so ain't no one streaming it. It's only natural for Doin' Time to be number one for the time being since it's the most recent one and actually somewhat decent unlike the bland NFR tracks. People who listen to the Summertime Sadness remix deserve to lose their hearing though. -
Death Stranding looks sick, I'm not very familiar with it yet but it's already on my shopping list along with Cyberpunk 2077 which I'm excited about af, being the cyberpunk lover that I am I hope we'll get major news on it at E3
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Well it sounded good when the Met Gala performance came out 84 years ago... now her voice and the mixing sound weird at least on the file I found but the real catastrophe is the rest of the track from 2:09 onwards, honestly I just feel like vomiting. Her being so woke and artsy or whatnot has reached the point where it's just ridiculous and pretentious. Apparently she's tired of hearing her old material but woman... I'm over of your new material before it's even out! I kinda liked I Rise and Medellín started growing on me but her decision to switch to some ridiculous children's TV show music in the middle of the track was a major step backwards.
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Doesn't do it for me at least for now but I can't say I'm surprised at all
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... at least that Haus of Gaga thing in Vegas looks cool
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'Cause every time I cum I die just a little bit, I die just a little bit
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Norman Fucking Rockwell - Pre-Release Thread
jvcx replied to Elle's topic in Retired Pre-Release Threads
That's exactly the reason why we need to defeat this demon called Norman Fucking Rockwell -
Are you fucking kidding me... at least the public in Finland gave Iceland the most points thank god
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Well that was underwhelming lmaoo
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WHERE'S MADGE
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She better not perform Future or Crave at ESC...
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They deserved better https://www.youtube.com/watch?v=s2EwiTBiEDU Edit: why won't the link embed
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Okay Iceland and Azerbaijan are officially my top 2 favorites, I don't care for the rest!
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New single: "Doin' Time" (Sublime cover) - OUT NOW
jvcx replied to Say Yes to Heaven's topic in New Releases
Norman Fucking Who- 346 replies
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I know, thank god I came to my senses when I remembered Iceland
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You said it, sis
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Fuuuuck Hatari killed it, hands down